MIG Map MadeinGermany Celle Region v 0.85 Beta

295185uag

Description:

Update 2.0 or higher is required for this mod.

31.08.2013 Changelog v0.85 beta RELEASED:
Building village 1 farm 1 yard, first objects created by real template * Beta *
Building village 1 farm 2, according to template creates real park of machines * Beta *
Building village 1 farm 3, for real template created for parking of machinery * Beta *
Revised fields possession problem, almost all field trigger
Multi-fruit, oats and rye sunflower hemp
LManure and Manure Mod installed and created textures
Installed feed mixer
Conveyor feed storage
Conveyor yard manure pit
PDA, a new image is created
Adjusted PDA, ingame icons
PDA card installed in the workshop farm 1 house
Chickens and sheep moved to the other two farms in village 1
Another Freilandsilo in the yard capacity 1,300,000
Single pigsty muck out the stable capacity liquid manure manure 150,000 800,000
Double pigsty with Mitgrube and conveyor capacity liquid manure manure 500,000 800,000
Double sty collection trigger packed out the door
Manure station for contest Zuhammer installed farm 1 & BGA
Level indicators grain silos
Gas station installed at the mill
farm 1 gas station built in garage
FSM mill built for multi Fruit Sales
Prices outlets almost all revised
Modified crop and soil texture
Details, from some fences to place 3D trees etc
Four other silos for Multi Fruit installed at farm storage
Increased yard capacity manure slurry and manure liquid manure 500,000 800,000
Double pig shed collection trigger packed out the door
higher price for bales on bga
Signs adjusted slightly
big bga silos fixed
adjusted terrain

Credits:

Bullgore

Download: MIG Map MadeinGermany Celle Region v 0.85 Beta [Depositfiles.com]
Download: MIG Map MadeinGermany Celle Region v 0.85 Beta [Uploaded.to]

Jenny’s Farm 09 v3

2965j6sy8

Description:

The farm was slightly redesigned and rearranged.
The sheep and chickens are now drawn to the yard to facilitate the work.
It was used to decant for canola, barley and wheat silo with a new hatch. The silo sunflower is still out of service. For corn, potatoes and turnips halls were built with Silobändern, again refer to the fruit.
I also have Silobänder incorporated into the feed storage and manure pit.

After repeated request, I’ve now also installed roll-up doors at the port.

That gives it all:
1 yard with a cow pasture, pigs and small biogas plant.
2 New Store to purchase your equipment for the yard.
3 BGA
4 Dairy Farm and spinning are close together,
5 Mill: sales of grain
6 Port: sale of grain and pigs
7 brewing AG: root crops Sale
Restaurant 8: Adoption of barley and wheat
9 chicken and sheep grazing are now at the farm
10 There are no missions, and the fields are paid!

patch 1.4

Credits:

wolle66

Download: Jenny’s Farm 09 v3 [Depositfiles.com]
Download: Jenny’s Farm 09 v3 [Uploaded.to]

Silent Valley Final v Final Update

2967fgshs

Description:

What can you expect on the map:
– Rejects the map indicated the latest Silent Valley bandit LS11
– Country of Trade was set PaPa
Standard Fruit
– Increase time original
– Border grass in all areas
– For all the fields fertilized
– A total of 11 fields, of which 4 are ready to harvest in the farmer -owned
Agricultural machinery dealers with time ( 07:00 – 20:00 open)
– In order to help, and Courseplay users to all the trees without Collie better gameplay
FoliageLayer installed and 2D trees as temporary –
– Many objects without Collie
– Most of the side of the road mähbar
– The size of the margins between about 0.6 and 3.5 acres
Taken from the original price playing field –
– 3 medium meadows
– 2 outputs > Farm Shop ( original Giants)> Free Trade of the country ( by Papa)
– Agricultural machinery (original giant )
– 1 yard of total livestock ( cows , sheep , chickens and pigs nearby)
– Are the two small neighboring farms as a decoration ( involved in transport missions)
– Adapted Transport and Mähmissionen map
– All transport emissions begin Farnshop or to vacant commercial land
Road Construction Kit v3.0 By Fatian
– Outsourcing of intermediate storage of manure
– Traffic adapted , adjusted milk truck
– Camping with a pond and a small waterfall
– CowWaterMod v3 installed on Marhu
– MapSiloBand Marhu stored on a dunghill / cowzone and pig feed and installed
– Place for a float on the farm
– Straw power plant BigM / blue baby LS13 permanently installed
Adjusted the fermentation of silage and silage BGA / cowzone player friendly –
– Patterns of land set ZeFir_POLAND
– BGA has two hoppers 600 Â ³
And much more …..

changes:
Creation in GE 5.0.1 patch 1.4 and patch 2.0 are supported.
Collie was error can only be detected Patch2.0 (Kuhwiese and Anladestellen)
and thus equal to all gates and barriers have been adapted to MapDoorTrigger ( with the exception of agricultural machinery )
Farm shop now you can buy grain and feed

! ! ! rot off ! ! !

Credits:

*Bandit*

Download: Silent Valley Final v Final Update [Depositfiles.com]
Download: Silent Valley Final v Final Update [Uploaded.to]

TA2013 Farm v 2.5

ta2013-farm_1iua20 ta2013-farm_44zyd0 ta2013-farm9tabd

Description:

Is the original map with the BGA cow pasture and sheep grazing on the farm!

The BGA plans Cows / Chickens / Sheep are all around the main farm i have even added Pigs to the mainfarm and even move the farm shop closer and made a area for you to put down your greenhouses with a selling point there.

Hope you enjoy i have spent a very long time editing this map and placing objects down one by one to make it feel as realistic as possible

Change log in V 2.5:

1. Made speed bumps go all the way down the road where the butcher house is

2. Added a garden centre

3. Updated PDA to new map and made it in english

4. Put fences around the butcher house and a gate

5. Replace all buildings which doesn’t have textures

6. Added a Food mixing machine next to the Cows

7. Fix not being able to pick up the pigs to sell

I have made some terrain edits so you will have to start a new save data to see the changes if you do not want to start a new save data and do not care if you do not see the terrain edits then rename the map to V2 and not V2_5 and you should be fine to carry on with your old save game

Credits:

Hyper3007 Bigtony and a big thanks to all the people who have made the buildings i am using E.G NL Modding team

Download: TA2013 Farm v 2.5 [Depositfiles.com]
Download: TA2013 Farm v 2.5 [Uploaded.to]